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AI Insights · Timothy · April 2022

Top 5 Digital Pacifier Games on Android in Africa - Q1 2022

Explore the performance of the top 5 digital pacifier games on Android in Africa during Q1 2022, highlighting download trends, revenue, and active users.

Top 5 Digital Pacifier Games on Android in Africa - Q1 2022

In the first quarter of 2022, the top five digital pacifier games on the Android platform in Africa demonstrated varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at their performance based on data from Sensor Tower.

Hill Climb Racing, published by Fingersoft, saw a peak in weekly downloads at 113K in the first week of January, followed by a slight dip but managed to recover to 107K by the end of March. The game's weekly revenue showed fluctuations, peaking at around $133 in late December and then declining, with minor ups and downs, to approximately $32 by the end of March. Active users remained relatively stable, starting at 981K and ending the quarter on a high note with over 1M.

Talking Tom Gold Run from Outfit7 Limited experienced a steady number of downloads, maintaining figures around 94K at the start of the quarter and ending with 86K weekly downloads. The game’s revenue peaked at $139 in early January, with fluctuations throughout the quarter, closing at around $69. Active user numbers saw a slight decline from 1.46M to approximately 1.32M by the end of March.

Talking Tom Hero Dash, another hit from Outfit7 Limited, had a positive start with weekly downloads hitting 97K in early January, though it dipped to around 76K by the end of March. Revenue also showed a downward trend from $346 in the first week of January to $107 by the end of the quarter. The active user base started at 1.01M, peaking at 1.1M mid-January but eventually settled at around 902K by the end of March.

Vlad & Niki Supermarket game by Hippo Kids Games saw a high number of weekly downloads at the start of the quarter with 127K, which gradually decreased to approximately 33K by the end of March. Revenue remained minimal, fluctuating around $5 throughout the quarter. Active users also declined from 209K to around 93K by the end of the quarter.

Coloring & Learn, published by Orange Studios Games, saw weekly downloads peak at 79K in mid-January before declining to approximately 30K by the end of March. Revenue was relatively low, with slight fluctuations around $7 throughout the quarter. Active users increased in early January to 623K but then gradually decreased to 468K by the end of March.

These insights come from Sensor Tower, where you can find more detailed data and trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022